<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:googleplay="http://www.google.com/schemas/play-podcasts/1.0"><channel><title><![CDATA[The Friction is the Work]]></title><description><![CDATA[I write about the internal creative stuggles of writing, recording and releasing original music because buying gear is easy, doing the work is hard, and I'm still figuring it out.]]></description><link>https://www.kentinnin.com</link><image><url>https://substackcdn.com/image/fetch/$s_!RINz!,w_256,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F1933abb5-b3a3-482e-81f9-b1f66d2c6afa_1148x1148.png</url><title>The Friction is the Work</title><link>https://www.kentinnin.com</link></image><generator>Substack</generator><lastBuildDate>Wed, 03 Jun 2026 23:13:54 GMT</lastBuildDate><atom:link href="https://www.kentinnin.com/feed" rel="self" type="application/rss+xml"/><copyright><![CDATA[Ken Tinnin]]></copyright><language><![CDATA[en]]></language><webMaster><![CDATA[kentinnin@substack.com]]></webMaster><itunes:owner><itunes:email><![CDATA[kentinnin@substack.com]]></itunes:email><itunes:name><![CDATA[Ken Tinnin]]></itunes:name></itunes:owner><itunes:author><![CDATA[Ken Tinnin]]></itunes:author><googleplay:owner><![CDATA[kentinnin@substack.com]]></googleplay:owner><googleplay:email><![CDATA[kentinnin@substack.com]]></googleplay:email><googleplay:author><![CDATA[Ken Tinnin]]></googleplay:author><itunes:block><![CDATA[Yes]]></itunes:block><item><title><![CDATA[An Imperfect Song Released Trumps a Perfect One Not Released.]]></title><description><![CDATA[In another post, I wrote about how I keep restarting, how each tool change is a restart or a reset.]]></description><link>https://www.kentinnin.com/p/an-imperfect-song-released-trumps</link><guid isPermaLink="false">https://www.kentinnin.com/p/an-imperfect-song-released-trumps</guid><dc:creator><![CDATA[Ken Tinnin]]></dc:creator><pubDate>Fri, 29 May 2026 14:20:59 GMT</pubDate><enclosure url="https://i.scdn.co/image/ab67616d0000b273bffebb33a4f2536cc290dfeb" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>In another post, I wrote about how I keep restarting, how each tool change is a restart or a reset. But there is another way I restart, and it has to do with the songs themselves. I keep re-recording or &#8220;working on&#8221; the same song. </p><p>I did this with the songs on the demo I finally released this Spring. For more than twenty years, I held on to six songs I recorded in a real studio with a real drummer and real amps. The resulting versions were the best I had recorded to date (2003), but my first instinct when I got back into recording last year was to re-record them. I had many reasons, and they all felt perfectly valid at the time: my guitar playing is &#8220;better&#8221; today than it was then, the gear I have today is better than the gear used to record it, and many, many others. I wasted months trying to make them &#8220;better&#8221; when in fact, they were already good enough.</p><p>The problem with this form of restarting is the same as it was with gear: it prevents me from finishing songs because I keep trying to perfect them. It&#8217;s a pattern that I&#8217;ve been engaging in since I started writing and recording songs. From my four-track cassette days to early DAWs, digital multi-track recorders, and the studio where I recorded my demo, all of those sessions contained versions of the same set of songs. One song, Blood From a Stone, must have been recorded and re-recorded at least 25 times (maybe a slight exaggeration) since I wrote it.</p><p>And I was doing it again, twenty-something years later, with the song I&#8217;ve been &#8220;stuck&#8221; on for close to two months. So I decided I&#8217;m not going to feed this behavior for one more day. I have an old demo of the song. Other than the drums, the song is pretty good. Not great, not perfect, but pretty good. So I decided to &#8220;fix&#8221; the one thing that bothered me. I used a stem splitter to &#8220;remove&#8221; the drums, and used EZdrummer to create a &#8220;better&#8221; drum track. The rest of the song remains-warts and all.</p><p>Here&#8217;s another reason I&#8217;m releasing the original version: I probably recorded it around the same time I wrote it. The energy and enthusiasm for the song were then, not now. The emotions were fresh then, especially for the particular song I&#8217;m talking about. I wrote it about my son and the emotions I was experiencing around the time of his birth. Those emotions were captured during the recording of the original demo.</p><p>And lastly, why am I recreating the wheel? Why am I not honoring the work I did previously? What is really gained by re-recording? Am I really making the song better, or am I just rationalizing my actions as productive work when in fact all it is is yet another form of friction avoidance (you know, avoiding the discomfort of putting something out in the world that is not perfect and dealing with the likelihood that others will judge it and even worse, not like it)?</p><p>Avoidance is a sneaky bastard, but I&#8217;m slowly getting wise to its tricks. The song &#8220;Everytime&#8221; is being released this week. The next song is titled The Road I Travel, and its situation is the same as Everytime&#8217;s. I have an old demo, it&#8217;s pretty good except for the drums, so it will get the same treatment. I&#8217;m going to honor the work I did in the past so I can free up time and energy today to make new music.</p><p>Title: Each Song Represents a Moment in Time, and They Don&#8217;t Have to be Consecutive.</p><p>Yesterday, I got home from work and fired up my computer to start working on my current song project, The Road I Travel. For some reason, I grabbed a pen and a piece of paper and wrote, &#8220;How can I release this as-is?&#8221; </p><p>As with my last project, a song titled Everytime, I felt stuck. I was trying to recreate the feel of a guitar part, but I was getting frustrated. Objectively, my guitar playing is better today than it was when I recorded the demo, but I was unable to match the demo&#8217;s guitar parts. Soloing the guitar parts revealed a cool (if I do say so myself) rhythm part sloppily played and slightly off time, but somehow gelling into a cohesive part.</p><p>The same thoughts ran through my head as when I finally decided to stop trying to recreate Everytime and use what I had. Why am I re-recording this? Am I really making this better? I didn&#8217;t have a good answer for the first question, and the answer to the second was clearly no.</p><p>The next question I asked was, &#8220;What&#8217;s distracting me, what&#8217;s bugging me about the original?&#8221; Like with Everytime, the answer was the drums. The drums were a very simple two-bar pattern with a repeating fill to mark transitions. So I tried what I did with Everytime, I removed the original drums and used EZdrummer3 to create a new drum track. It sounded horrible! I couldn&#8217;t get it to align with the other tracks, and the feel was off. </p><p>After closer inspection, I noticed that the original drum track was slightly off. In theory, this should have made the other tracks sound off as well, but somehow it produced a feel that worked&#8212;a happy accident. The part that I first thought was a distraction was actually the song&#8217;s glue. Sometimes, first impressions are not accurate. Long story short, The Road I Travel is getting released completely as is. I&#8217;ll balance the track levels, throw a limiter on the master fader, and call it a day. </p><p>The end goal of all of this is to release music. Get it off my hard drive and out into the world. And it should not matter when I created it, yesterday, today, tomorrow, or twenty years ago. Each song represents a moment in time, an evolution of the process. The only way for the process to evolve is to keep working through it, release songs, and repeat. Next up: Memories. </p><p>The Road I Travel just debuted on Spotify this morning!</p><iframe class="spotify-wrap" data-attrs="{&quot;image&quot;:&quot;https://i.scdn.co/image/ab67616d0000b273bffebb33a4f2536cc290dfeb&quot;,&quot;title&quot;:&quot;The Road I Travel&quot;,&quot;subtitle&quot;:&quot;Ken Tinnin&quot;,&quot;description&quot;:&quot;&quot;,&quot;url&quot;:&quot;https://open.spotify.com/track/4AdtktDf7MT5sBGr8QMfny&quot;,&quot;belowTheFold&quot;:true,&quot;noScroll&quot;:false}" src="https://open.spotify.com/embed/track/4AdtktDf7MT5sBGr8QMfny" frameborder="0" gesture="media" allowfullscreen="true" allow="encrypted-media" loading="lazy" data-component-name="Spotify2ToDOM"></iframe><p></p>]]></content:encoded></item><item><title><![CDATA[I Was Losing Sleep Over My DAW Choice. Here's What Finally Made it Obvious.]]></title><description><![CDATA[I&#8217;ve had a hard time choosing recording gear.]]></description><link>https://www.kentinnin.com/p/i-was-losing-sleep-over-my-daw-choice</link><guid isPermaLink="false">https://www.kentinnin.com/p/i-was-losing-sleep-over-my-daw-choice</guid><dc:creator><![CDATA[Ken Tinnin]]></dc:creator><pubDate>Fri, 22 May 2026 14:14:21 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!RINz!,w_256,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F1933abb5-b3a3-482e-81f9-b1f66d2c6afa_1148x1148.png" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>I&#8217;ve had a hard time choosing recording gear. More so this time around. Maybe it&#8217;s because of the knowledge and experience I&#8217;ve accumulated over the years, or maybe it&#8217;s the massive amount of information readily available at my fingertips. Since getting back into recording, I&#8217;ve made some choices that have worked out well and others that haven&#8217;t. The times when I seem to choose best are when I think through who I am, what I&#8217;m trying to achieve, and how I envision doing it.</p><p>First and foremost, I&#8217;m a hard-rock guitarist. I bought my first album when I was 11. Kiss Alive II. To me, a proper rock guitar sound is a Gibson Les Paul plugged into a Marshall amplifier. Other humbucker-equipped guitars, such as SGs, will also do (I love Angus Young and Tony Iommi&#8217;s guitar tones), and other British-style tube amps (Friedman might make a better Marshall than Marshall). While I record my guitars and basses directly, these preferences still apply when choosing hardware (an audio interface with a dedicated guitar HI-Z input) and software (amp sims that can achieve the tones I&#8217;m after).</p><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://www.kentinnin.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">Thanks for reading The Friction is the Work! Subscribe for free to receive new posts and support my work.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div><p>My playing and songwriting are heavily influenced by hard-rock bands of the 70s. While I grew up listening to the hair metal of the Eighties (Def Leppard, Motley Crue, Ratt, Cinderella, etc.), when I started playing guitar, I latched onto the bands that influenced my heroes. Jake E. Lee was the reason I picked up a guitar, and in interviews, he talked about Jimi Hendrix, while others introduced me to players like Ritchie Blackmore of Deep Purple, Joe Perry and Brad Whitford of Aerosmith, Paul Kossof of Free, and Mick Ralphs of Bad Company. </p><p>What I didn&#8217;t realize about these influences until recently was that I was also influenced by the sound of those recordings. Those sounds were not just the players, the guitars, and the amps, but also the consoles, the compressors, the EQs, and the reverbs used to make those records. Not to mention the way they were tracked. When Black Sabbath recorded Paranoid in 1970, they were probably limited to eight tracks (16-track machines were starting to become available, but they were &#8220;state-of-the-art&#8221;, so not every studio had them). Translate this to my needs and the sound I&#8217;m going for: I know I need a 1176-style compressor, Pultec-style EQ, plate reverb, tape delay, and tape saturation/emulation. Those elements are the core of the sound I&#8217;m going for.</p><p>I also know I don&#8217;t need large track counts. Most of the recordings I love probably have four drum tracks (kick, snare, and an overhead left and right), two or three guitar tracks, a bass track (maybe two), and a couple of vocal tracks. The music I love and the music I&#8217;m trying to create are simple, but they do require a specific set of tools. </p><p>I first attempted this in REAPER using Universal Audio plugins, but they wreaked havoc on my 2020 M1 Mac mini with 8 GB of RAM, so I ditched REAPER. I didn&#8217;t want to abandon the sound I had in my head, so I needed a DAW that could deliver my desired production style without overloading my computer. Logic Pro seemed to fit that bill, with a native 1176-style compressor, Pultec-style EQ, plate reverbs, tape delays, and tape saturation, and running efficiently on my modest computer. Logic may not be my forever home, but it checks more boxes than other DAWs</p><p>Drums are also a high priority for me. Rock songs need good-sounding drums, and it&#8217;s hard for me to get inspired when writing or recording to a click track. In my four-track days, I used an Alesis SR-16 drum machine. Later, when I switched to computer-based recording, it was drum loops and sequencers like Reason. Now it&#8217;s EZdrummer and Logic Pro&#8217;s Session Drummer. While I&#8217;m just scratching the surface on Logic&#8217;s Session Drummer, it seems like a good-sounding, low-friction tool for writing. EZdrummer is more versatile, but Session Drummer is quick!</p><p>I was stuck in decision limbo until I sat down and wrote down who I was and what I was trying to accomplish, then I used that to choose my tools. The writing-it-down part was extremely important because I was trying to hold approximately one metric f%ck-ton of information in my head, and it caused me to go back and forth between options. Maybe I should buy a new computer (as of this writing, no Mac minis are available anywhere)? Maybe I should update Cubase Elements to Artist or Pro? Maybe I should update Ableton from Lite to Standard (I had previously worked out ideas in Lite)? Maybe I should use Pro Tools (it does not run well on my Mac mini)? Maybe I should use Studio One (Studio Pro now)? I have a license, but the thought of learning a new DAW from scratch was unappealing, and for some reason, I never clicked with it.</p><p>And possibly the biggest mental battle I was having was: maybe I should go back to using my Apollo Twin X? I thought about this option a lot. I have an $800.00 interface sitting on a shelf collecting dust. But then I remembered all the frustrations I had with Console, how expensive UAD amp sims are, and the rabbit hole I went down last time. Along the same line, I thought about LUNA. LUNA seamlessly integrates with Apollo and eliminates console frustration, but it does not run well on the mini (I ran several Activity Monitor tests with multiple DAWs). </p><p>All this &#8220;stuff&#8221; had been rolling around in my head for more than a month. I was literally losing sleep over this. Writing it down and working through who I am, what I want, and recalling my past experiences made the decision to move to Logic Pro almost inevitable. Decision made. Now the hard part, getting back to work on moving the music from my hard drive to Spotify.</p><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://www.kentinnin.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">Thanks for reading The Friction is the Work! Subscribe for free to receive new posts and support my work.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div>]]></content:encoded></item><item><title><![CDATA[Why I Keep Restarting Instead of Finishing]]></title><description><![CDATA[The reason I&#8217;m not releasing music is simple.]]></description><link>https://www.kentinnin.com/p/why-i-keep-restarting-instead-of</link><guid isPermaLink="false">https://www.kentinnin.com/p/why-i-keep-restarting-instead-of</guid><dc:creator><![CDATA[Ken Tinnin]]></dc:creator><pubDate>Fri, 15 May 2026 12:39:26 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!RINz!,w_256,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F1933abb5-b3a3-482e-81f9-b1f66d2c6afa_1148x1148.png" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>The reason I&#8217;m not releasing music is simple. I&#8217;m not finishing songs. If nothing is finished, there is nothing to release. Why am I not finishing songs? That&#8217;s a bit more complicated.</p><p>I can tell you what it&#8217;s not. It&#8217;s not a lack of knowledge. I have a Master&#8217;s Certificate from the Berklee College of Music in music production and guitar. I&#8217;ve been playing guitar for more than 30 years. I taught guitar for 15 years, and I have recording experience.</p><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://www.kentinnin.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">Thanks for reading Ken's Substack! Subscribe for free to receive new posts and support my work.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div><p>It&#8217;s certainly not a lack of gear. I have multiple guitars, audio interfaces, a computer, and all the software I could ever need. It&#8217;s not a lack of material. I have five songs ready to record, and a large backlog of lyrics, riffs, etc. It&#8217;s not a lack of time. While I have a full-time job, family, friends, and other interests, I have time. It&#8217;s not a lack of motivation, inspiration, or even energy. I&#8217;m not finishing songs because of my behavior. </p><p>I waste the time I have available. I sit down to &#8220;record&#8221; or &#8220;play guitar&#8221; without a plan. And without a plan, I default to familiar activities. I might play along with songs to &#8220;warm up&#8221; and use an amp sim in standalone mode to &#8220;dial in a tone&#8221; for that song. </p><p>Or maybe, I&#8217;ll launch whatever DAW is &#8220;definitely the one for me&#8221; this week, and play along with the scratch track for the song I&#8217;m supposed to be recording. I&#8217;ll &#8220;test&#8221; or &#8220;dial-in&#8221; the perfect amp tone, which usually means launching two, three, or four amp sims to find the perfect Marshall &#8220;Plexi&#8221; tone. You know, because the one in Helix Native is slightly better than the one in Amplitube, but maybe not quite as good as the TONEX capture, or was it the Neural Amp Modeler capture? But wait, what about the Universal Audio &#8216;68 Lion? It had this really unique, high-end presence that might cut through the mix and carve that perfect EQ notch for guitar. The next thing I know, the hour I had set aside is over. Nothing is recorded. I feel frustrated and engage in unhelpful mental banter about my inability to do the work. </p><p>So why do I do these things if I know they are not helpful? I have some thoughts. I&#8217;m in a state of constant decision-making (or is it indecision?) because each choice (what DAW, which amp sim, etc.) feels like a high-stakes, irreversible commitment. If I choose wrong, my recordings will sound unprofessional (you know, the recordings I&#8217;m not making). This fear of making the wrong choice drains my creative energy.</p><p>I keep restarting. Each tool change is a reset. Try a new audio interface, reset. Try a new DAW, reset. Audition a new amp sim, or alter the perfect preset I created yesterday, a reset. Some of these resets are small, some are large, but each is an interruption in the process and may create a new problem. A new DAW means new keyboard shortcuts, new editing tools, etc. New amp sim introduces different input levels, different EQ chain, etc. Sometimes these changes eat up a few minutes. Sometimes they eat up an entire session or more. It&#8217;s a constantly changing set of variables that not only introduces problems, but also mental overhead. I need consistency, yet my actions create inconsistency.</p><p>And let&#8217;s not forget the most important reason. The real reason I&#8217;m not finishing songs is that I&#8217;m scared. I&#8217;m afraid of being vulnerable. I&#8217;m afraid that it won&#8217;t be good enough. I&#8217;m afraid that it won&#8217;t live up to my expectations. I&#8217;m afraid that the finished product won&#8217;t adequately represent my experience. In my mind, with all the experience I have, I should be able to produce a finished product that sounds like all my favorite recordings. It should sound like Aerosmith&#8217;s Rocks, Back Sabbath&#8217;s Vol. 4, or the Cult&#8217;s Electric, but right now, it sounds like a guy who wrote a song and recorded it on his laptop, and that&#8217;s hard to live with. And I <em>have</em> to live with it to make progress, at least for a few iterations. Because the only way I get from where I&#8217;m at to where I want to be is through repetition. And unfortunately, those first few reps will be uncomfortable. The real question is whether I can push through it. Can I live with the vulnerability and the discomfort? Can I ship it knowing that I can do better someday, but in order to get to that someday, I have to release what I&#8217;m capable of today? I guess I&#8217;ll find out tomorrow. The solution isn&#8217;t the perfect tool. It&#8217;s removing the weight of the decision entirely. I&#8217;m taking two days off from work to work on a song I&#8217;ve been stalled on, and I&#8217;m doing it in Logic Pro. That&#8217;s not a long-term commitment to Logic, but a commitment to one specific tool, to do one specific job.</p><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://www.kentinnin.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">Thanks for reading Ken's Substack! Subscribe for free to receive new posts and support my work.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div>]]></content:encoded></item><item><title><![CDATA[Don't Let Your Music Exist Solely on Your Hard Drive; Set it Free.]]></title><description><![CDATA[Don't Take 23 Years to Release a Demo]]></description><link>https://www.kentinnin.com/p/dont-let-your-music-exist-solely</link><guid isPermaLink="false">https://www.kentinnin.com/p/dont-let-your-music-exist-solely</guid><dc:creator><![CDATA[Ken Tinnin]]></dc:creator><pubDate>Fri, 08 May 2026 13:17:57 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!RINz!,w_256,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F1933abb5-b3a3-482e-81f9-b1f66d2c6afa_1148x1148.png" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>In 2003, I walked into a basement studio just outside of Baltimore, MD. I was serving in the Marines at the time. I had worked with the studio owner once before; I recorded some guitar tracks for a fellow Marine&#8217;s country demo. I noticed the studio owner was using a Roland VS1680 and commented that I had one too and really liked it. He said he was hoping to buy another 1680 at some point so he could link the two. He needed more tracks to finish his band&#8217;s demo. I didn&#8217;t know it at the time, but that casual conversation would be the impetus for me to record my demo.</p><p>When I went back to the studio to do some overdubs, I posed the question, &#8220;Would you be interested in a trade? My 1680 for studio time? He said yes, and we worked out a deal. One stipulation I had was that I needed a drummer. He volunteered his band&#8217;s drummer (who would later add a stipulation of his own: beer!).</p><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://www.kentinnin.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">Thanks for reading Ken's Substack! Subscribe for free to receive new posts and support my work.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div><p>The resulting sessions were extremely awkward. I had never been in a studio. I had never worked with the drummer, and I had to sing and play my songs in front of strangers. Eventually, we all worked through it and recorded satisfactory drum takes for six songs. I was tight on time, so we recorded guitar and some vocal overdubs in a long session that included a co-worker playing bass. </p><p>My initial intent was to re-record guitars and vocals at home, then mix and burn the songs to CD. I did this. Made two (maybe three) CDs. One song never made it to the CD. I was overly self-conscious about my playing and singing on it (even more so than the five that made it to the CD). Then I forgot about it. It was like my mind completely erased the memory of it. </p><p>In 2020 (-ish), my family and I were cleaning out my mom&#8217;s house. My son was interested in her record player and started going through her albums, CDs, and cassettes. In a CD case with a plain white and black homemade label was a CD titled Ken Tinnin, Feed the Beast. My son started asking questions, &#8220;Is this really you? Did you make a CD?. Later, the questions changed to: &#8220;When are you releasing this?&#8221; or &#8220;When is the 2025 remix?&#8221;</p><p>Sometime in 2025, I decided to maybe re-record the songs. I needed a break from teaching guitar, and maybe I&#8217;ll take one to &#8220;work on my music&#8221; quest began. It went through a lot of iterations. I tried to learn EZdrummer to create drum tracks, then I learned about stem splitters (this did not work as the CD quality was so poor that the stem separation was horrible), then eveything changed in October when I found an old back up DVD that had the original demo session tracks, a couple of other homemade demos and a folder of lyrics-some dating back to the 1990&#8217;s.</p><p>Listening to those sessions was nostalgic to say the least. They were so raw and, at the same time, so full of energy, angst, and emotion. They were far better than the CD mix I had made decades prior. Then, I found the song that never made it to the CD. I imported the tracks into a DAW and listened in trepidation. I immediately remembered the embarrassment I had previously felt. I hesitated to push play. The riff started, I liked it; the lead guitar kicked in, I liked it. The vocals came in, and I didn&#8217;t hate them. They were off-key, but there was a rawness to them that was kinda cool. What had I been so afraid of? Why was I so embarrassed? I made something. I took a risk. The quality was irrelevant. The rough demo made trumps the great demo that was never made every time.</p><p>The day the demo was available on Spotify, I was ecstatic. I texted family and friends. I even made a Facebook post (I NEVER post on Facebook!). Again, what was I so afraid of? I didn&#8217;t die. There was no public outcry, and I was not arrested by the bad music police.</p><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://www.kentinnin.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">Thanks for reading Ken's Substack! Subscribe for free to receive new posts and support my work.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div>]]></content:encoded></item><item><title><![CDATA[When is Friction Real and When is it Avoidance]]></title><description><![CDATA[Reality check.]]></description><link>https://www.kentinnin.com/p/when-is-friction-real-and-when-is</link><guid isPermaLink="false">https://www.kentinnin.com/p/when-is-friction-real-and-when-is</guid><dc:creator><![CDATA[Ken Tinnin]]></dc:creator><pubDate>Fri, 01 May 2026 13:11:42 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!RINz!,w_256,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F1933abb5-b3a3-482e-81f9-b1f66d2c6afa_1148x1148.png" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>Reality check. I&#8217;ve been stalled on finishing the song Everytime since April 1, and in two days it will be May 1. At first, I hit what felt like real friction with REAPER. Recording takes and dragging audio into EZDrummer didn&#8217;t behave as I expected. There were other challenges: the vocals were off, the rhythm guitar tracks weren&#8217;t tight, and the bass line and drums seemed busy. All of these were legitimate friction, but fixable. Then avoidance set in, and I reverted to familiar behavior, doing research and planning instead of doing the work. I&#8217;d recently used an AI platform to help me sort out my DAW, amp sim, and template issues. It helped me get focused and back on track. I released a demo I&#8217;d been sitting on for twenty-three years (yes, that&#8217;s not a typo, 23 years!), and I had a working system to start recording my first new song for release. Then I hit the problems I&#8217;d identified earlier.</p><p>I guess my mind figured that since one AI platform worked so well, why not engage two more to get the information I needed to resolve my current dilemma. More isn&#8217;t always better, and I quickly became overwhelmed, distracted, and stuck. I was so stuck I couldn&#8217;t even see that the three platforms were telling me the same thing (the exact same thing that had gotten me unstuck in the first place!). I needed to lock in a (ONE!) DAW, a template, and two- or three-amp tones.</p><p>If DAW switching had been my primary problem before, amp sims and tone-tweaking quickly became my new primary problem. I couldn&#8217;t decide between Amplitube, TONEX, Helix Native, UA Lion, Ruby 63, 55 Woodrow, or Dream &#8217;65. And let&#8217;s not even talk about the Neural DSP rabbit hole I went down. Soldano, yes; Nolly, maybe; Tim Henson has an amp based on a JCM800, and I like Marshalls-that&#8217;s the ticket. But wait, Plini has an amp based on a Friedman BE-100, and Friedman builds a better Marshall than Marshall, so&#8230;</p><p>Tony Iommi recorded my favorite Black Sabbath records with a single guitar and a single amp tone. I can&#8217;t seem to finish a song, even with six guitars and multiple amp sims! Yes, this is avoidance. The only &#8220;real&#8221; friction is between my ears. The real kicker is that the tone I record with doesn&#8217;t really matter. As long as I record a healthy signal and a good performance, the tone can be adjusted later. Yes, I need a tone that inspires, as it directly correlates to performance, but good enough can be dialed in later to great.</p><p>Maybe real friction and avoidance are the same. Both interrupt progress and can stop it dead in its tracks if left unchecked. It may not matter whether the friction is real. Maybe all that matters is what I do next. Do I jump back in today after work and pick up where I left off? Pick up in a spot that&#8217;s not fun, where my vocals are off, my guitar playing is not up to my standards, and in an environment (REAPER) I have known issues with. It&#8217;s much more appealing to move my template to insert new DAW name here, download an amp sim trial, and dial it in because that will feel like progress. Fixing the mess that is my Everytime REAPER project seems hard. Easy or hard. Which path will I choose?</p><p>The path I choose is less important than the choice itself. The real problem is indecision, because the longer I wait, the easier it is to do nothing. If I do nothing, the friction wins.</p><p>After work, I&#8217;m going to open the REAPER project. I&#8217;m going to mute the existing guitar and bass tracks and play along with the drums and vocals. I&#8217;m going to play guitar because neglecting my playing contributed to this problem. Then I&#8217;m going to reevaluate the bass line and the two rhythm guitar tracks. If the performance is as bad as I think it is, they&#8217;re out. I&#8217;ll keep the best vocal take and use it as a scratch vocal. Tomorrow, I&#8217;ll figure out a take system for REAPER that I can live with, but most importantly, I&#8217;m setting a hard limit. If by Sunday, May 3, I&#8217;m still fighting REAPER, I&#8217;m moving the project to another DAW.</p>]]></content:encoded></item><item><title><![CDATA[Your Experience Isn't Baggage. It's a Blueprint.]]></title><description><![CDATA[Since getting back into recording, I&#8217;ve clashed with a lot of the gear I&#8217;ve tried.]]></description><link>https://www.kentinnin.com/p/your-experience-isnt-baggage-its</link><guid isPermaLink="false">https://www.kentinnin.com/p/your-experience-isnt-baggage-its</guid><dc:creator><![CDATA[Ken Tinnin]]></dc:creator><pubDate>Tue, 28 Apr 2026 15:45:17 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!RINz!,w_256,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F1933abb5-b3a3-482e-81f9-b1f66d2c6afa_1148x1148.png" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>Since getting back into recording,  I&#8217;ve clashed with a lot of the gear I&#8217;ve tried. My first instinct was to blame the tools, then myself. But the truth is that I was fighting more than thirty years of accumulated knowledge, and an invisible workflow and a set of expectations.</p><p>I started making music in the 1990s with a Fostex 4-track cassette recorder and an Alesis SR-16 drum machine. I&#8217;d find a suitable drum loop to play my super cool guitar riff over and I&#8217;d build a song structure around it. From there, I&#8217;d overdub vocals, lead guitar and bass.</p><p>I carried that same process over to early DAWs like Cakewalk&#8217;s Home Studio, Guitar Tracks and SONAR, digital multitrack recorders like the Roland VS880/VS1680, and later at Berklee with more modern tools like Reason, Ableton Live and Pro Tools. </p><p>Through the years, the tools have changed, but the process was always the same, use drums to outline the song structure, record rhythm guitars, record a scratch vocal, record, bass, then add lead guitar. Even when I recorded my demo in 2003, I repeated the process, but this time I replaced the drum machine, the drums loops and the drum software with a human drummer.</p><p>When I got back into recording last year, more than 20 years had passed. The tools were different this time around, better drum software, better amp sims, and far more DAW choices with far more features. The landscape seemed to have changes so much, that I discounted my previous experience and workflow as irrelevant. </p><p>I purchased or tried demos of all the major DAWs and followed their implied workflow. I bought the audio interface that seemed to be the one all the pros on YouTube were using (a Universal Audio Apollo Twin X). I fought with most of the DAWs that YouTube influencers recommended, and fought so much with the Apollo that I almost gave up. I hated the added layer of the Console app (the truth is I didn&#8217;t understand it). I invested in plugins (mostly amp sims), but I couldn&#8217;t get it to sound good.</p><p>Eventually, I reverted to my old (gen 1 or 2) Focusrite Scarlett Solo and while I fought latency, I got better results than with the Apollo. It made no sense that my results were &#8220;better&#8221; with a $99 dollar interface and GarageBand than an $800 interface and a fancy DAW. </p><p>What was actually happening was one set of tools was behaving like I expected it to and the other was not. I was fighting not only my expectations, but decades of experience. I was ignoring all the signals of things that were working for me (Focusrite and GarageBand) and trying to force tools that were not (Apollo and Console). My thought process was since options B is more expensive and used by &#8220;professionals&#8221;, it must be right, and the option A is cheaper and made for &#8220;beginners&#8221;, it must be wrong. I failed to follow the most important resource of all, me and my intuition. I already knew what to do and how to do it, I&#8217;d done it several times before. The tools never mattered, but my experience did.</p>]]></content:encoded></item><item><title><![CDATA[The Only Real Obstacle is Me (and my behaviors)]]></title><description><![CDATA[My biggest obstacle is not time.]]></description><link>https://www.kentinnin.com/p/the-only-real-obstacle-is-me-and</link><guid isPermaLink="false">https://www.kentinnin.com/p/the-only-real-obstacle-is-me-and</guid><dc:creator><![CDATA[Ken Tinnin]]></dc:creator><pubDate>Wed, 22 Apr 2026 16:07:56 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!RINz!,w_256,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F1933abb5-b3a3-482e-81f9-b1f66d2c6afa_1148x1148.png" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>My biggest obstacle is not time. It&#8217;s not gear. It&#8217;s not money, and it&#8217;s not material. It&#8217;s me. It lives in a behavior I call tool-switching, a debilitating concoction of perfectionism mixed with a healthy dose of avoidance and fear. It encompasses all the good fears: fear of not being good enough, fear of judgment, fear of failure, and probably a few other fears I can&#8217;t even name.</p><p>The behavior usually starts with friction. Something gets hard, I blame the tool (maybe it&#8217;s the audio interface, maybe it&#8217;s the DAW, maybe it&#8217;s a plugin), so I research for a &#8220;better&#8221; tool. Sometimes, I buy the &#8220;better&#8221; tool, then fiddle with the &#8220;better&#8221; tool, and sometimes,  I even make a little progress, but eventually another obstacle arises, and I repeat the behavior. </p><p>What frustrates me most is that I&#8217;m aware of this obstacle and know the warning signs, yet I still give in too often. What complicates the situation is that there is sometimes a legitimate tool problem or mismatch.</p><p>I&#8217;m currently working through this behavior. I&#8217;ve been stalled on a song release for three weeks. I&#8217;ve encountered some legitimate problems: the vocals are off-pitch, the bassline is too busy, the drum groove feels wrong, and, with my focus on recording, my guitar playing has suffered. Lead playing feels like a chore, and my rhythm timing could be better. For the most part, I&#8217;m ok with this list. These are all fixable problems, and at worst, I take a few weeks to work through them. </p><p>My bigger challenge lies at the core of my behavioral problem-I&#8217;m running into some legitimate issues with REAPER. Takes don&#8217;t behave the way I&#8217;m used to, routing is different from what I&#8217;m used to, and I&#8217;m running into issues using EZdrummer&#8217;s Bandmate inside of REAPER. These problems are frustrating me and stealing my time. I&#8217;m trying to work through them because I don&#8217;t want to switch tools just because I&#8217;m experiencing friction, but at the same time, I know the way I want to work is possible in another DAW. I&#8217;m only now realizing that my years of recording experience with 4-track cassette recorders, early DAWs, and digital multitrack recorders have produced an unconscious, inherited workflow. Right now, REAPER is violating that workflow, and I can either adapt my workflow to align with REAPER or find a tool that matches it. I&#8217;m leaning toward the latter. </p><p>And I&#8217;m struggling. Do I press on with REAPER, or do I find another DAW? The thought of testing another DAW used to entice me, but now I find it irritating and frankly, a waste of time. I have work to do, and I have enough mental baggage to deal with without the irritation of having to find another tool.</p>]]></content:encoded></item><item><title><![CDATA[I Spent Six Months Switching DAWs. Here is What I Learned.]]></title><description><![CDATA[I spent six months switching DAWs.]]></description><link>https://www.kentinnin.com/p/i-spent-six-months-switching-daws</link><guid isPermaLink="false">https://www.kentinnin.com/p/i-spent-six-months-switching-daws</guid><dc:creator><![CDATA[Ken Tinnin]]></dc:creator><pubDate>Fri, 17 Apr 2026 15:09:34 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!RINz!,w_256,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F1933abb5-b3a3-482e-81f9-b1f66d2c6afa_1148x1148.png" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>I spent six months switching DAWs. I tried nearly every one available. The result: a hard drive full of half-finished songs and not one complete track. It wasn&#8217;t a gear problem. It was a behavior problem</p><p>In the spring of 2025, I took a break from teaching guitar with the loosely defined purpose of &#8220;working on my music&#8221;. My primary goal: re-record a group of songs from a 2003 demo. By July, I was hot on it, obsessed, you might say. </p><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://www.kentinnin.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">Thanks for reading Ken's Substack! Subscribe for free to receive new posts and support my work.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div><p>My first purchase was EZdrummer3. My first obstacle was how to use it. My next obstacle was which DAW do I use it in? My first inclination was Pro Tools. I used Pro Tools while attending online courses at Berklee while serving in the Marines. I quickly found that my ancient Pro Tools knowledge was barely relevant, and that Pro Tools Intro, with its various limitations, would not suit my needs. So began the search for the best DAW. I&#8217;ll skip to the punchline: there is no best DAW. But trying to convince my mind was going to take a lot of time. Over the past six months, I tried nearly every DAW: Ableton Live, Cubase, GarageBand, Logic Pro, LUNA, Pro Tools, Reaper, Studio One (now Studio Pro), and possibly others. </p><p>The result? A hard drive full of half-finished songs and ideas spread across multiple DAW formats in multiple states of completion, but not one complete song. Not only had I spent hundreds of dollars, but I had also wasted a great deal of time and energy, which was demoralizing. </p><p>Somewhere during this pointless quest, I started to realize I was repeating the same process in each DAW. I would create a drum track and insert EZdrummer; I&#8217;d create a guitar track and insert an amp sim; I&#8217;d create a bass track, etc. I was creating the same template in each DAW. I was replicating the same process in each DAW. My mind was overwhelmed.</p><p>Finally, it dawned on me that the DAW really had very little to do with the music creation process. Especially in my case, where I was using third-party plugins. I wasn&#8217;t dependent on a specific feature in any DAW. I could replicate my process in any DAW. I finally chose Reaper, not because it was the best DAW, but because it seems to run the best on my current computer (a 2020 Mac mini with 8 GB of RAM and a 256 GB HD).</p><p>Long story short, I spent six months (or more) switching DAWs, buying gear, and rebuilding the same damn template in different software &#8212; and every switch felt rational in the moment; in fact, it felt necessary. I need Logic Pro because it&#8217;s optimized for Mac, and GarageBand is too limiting. I need Cubase Artist or Pro because Cubase Elements is too limited. I need Pro Tools because it&#8217;s what the pros use, and I want to be a pro. What if I want to collaborate with other musicians? Yes, I need Pro Tools. Wait, no, I need LUNA because I have an Apollo interface, and LUNA integrates perfectly with the Apollo, and I really like Universal Audio plugins. Yes, LUNA it is! Wait, what about Studio One? I heard it&#8217;s super easy to use and the interface looks cool. Or maybe it&#8217;s Reaper. I saw this guy on YouTube using it and making some really cool stuff. I really like his channel and his tutorials, so if I had Reaper, I could follow along more easily. This went on for months (and sometimes I catch myself still doing it).</p><p>At some point, I realized it wasn&#8217;t a gear problem. I have a lot of gear. It wasn&#8217;t a skill problem. I&#8217;d learned how to record and mix in every DAW I tried. It wasn&#8217;t a motivation or an inspiration problem. I was highly motivated. It wasn&#8217;t a content problem. I had six songs I&#8217;d recorded 23 years ago that only needed mixing. I had several songs 90% complete, and a stack of lyrics in various states of completion. I even took a couple of songwriting courses at the beginning of this year and wrote new material. I had everything I needed to be successful except the right mindset. It wasn&#8217;t a physical problem. It was a behavior problem. I was doing the same thing repeatedly and expecting different results. The definition of insanity, right?</p><p>If any of this sounds familiar, here&#8217;s my recommendation: STOP. Take a moment to figure out what you&#8217;re really trying to achieve. For me, it was writing, recording, and releasing original music. Ask yourself whether your actions are moving you closer to or further from your desired destination. None of my actions were getting me closer to my desired outcome. In fact, they were moving me further away. Next, define a process. I stopped focusing on tools and started focusing on a workflow. </p><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://www.kentinnin.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">Thanks for reading Ken's Substack! Subscribe for free to receive new posts and support my work.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div>]]></content:encoded></item><item><title><![CDATA[Every Obstacle I Hit While Recording Was Solvable. So, Why Did I Want to Quit?]]></title><description><![CDATA[Recently, while recording a song, my first real recording experience since getting back into songwriting, I encountered multiple obstacles: I&#8217;d been neglecting my guitar playing, and developing lead guitar ideas was frustrating.]]></description><link>https://www.kentinnin.com/p/every-obstacle-i-hit-while-recording</link><guid isPermaLink="false">https://www.kentinnin.com/p/every-obstacle-i-hit-while-recording</guid><dc:creator><![CDATA[Ken Tinnin]]></dc:creator><pubDate>Fri, 17 Apr 2026 15:05:25 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!RINz!,w_256,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F1933abb5-b3a3-482e-81f9-b1f66d2c6afa_1148x1148.png" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>Recently, while recording a song, my first real recording experience since getting back into songwriting, I encountered multiple obstacles: I&#8217;d been neglecting my guitar playing, and developing lead guitar ideas was frustrating. I had not played bass guitar in years, and it showed. I had not sung in years, and that showed, too. Then I hit an obstacle with REAPER-I hated the way it managed takes. The stacked take lanes were cluttering the project, making it increasingly difficult to distinguish between tracks and takes. I fumbled through, got to the mixing stage, and realized the vocals were off-pitch, the bassline was too busy, and the drum groove was all wrong. I sent the mix to a musician friend who confirmed my suspicions about the vocals but said the rest of the song sounded fine. After a failed attempt to re-record the vocals, I went into a tailspin.</p><p>My first thought was to scrap the whole project. Instead, I put the project aside for a few days to cool off. During those few days, the frustration grew. Thoughts filled my head. I need to ditch REAPER. I can&#8217;t deal with the take system. I need to reprogram the drums. I need to re-record the bass. I need to change the guitar tuning (maybe if I tune to Eb or D standard, I&#8217;ll be able to sing the song). The guitar tones are all wrong. I was going for a 70s rock vibe, and I should have used my SG and a Plexi tone. The Vox tone with the Reverend guitar was all wrong. </p><p>Eventually, I realized that while the list of problems seemed overwhelming, individually, each was solvable. If I quit or abandon this project for another, the same problems would surface again. If I didn&#8217;t solve them with this song, what&#8217;s going to happen with the next song? I&#8217;m still going to be frustrated with leads, bass, vocals, and managing takes. So I made a plan: prioritize guitar playing, allow myself more time for recording bass, use EZdrummer&#8217;s Bandmate feature when choosing drum grooves, and develop a strategy to better manage takes in REAPER.</p><p>The lesson here (at least for me) is that obstacles will happen. I need to expect them and work through them. Yes, it&#8217;s frustrating, but I know the outcome is worth it, and I also know that not pushing through, not creating, and not releasing music will lead to even greater frustration. To quote the Roman Emperor and Stoic Marcus Aurelius, &#8220;the impediment to action advances action. What stands in the way becomes the way.&#8221; </p><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://www.kentinnin.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">Thanks for reading Ken's Substack! Subscribe for free to receive new posts and support my work.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div>]]></content:encoded></item></channel></rss>